3D Cloth: Technique For Morphing Meshes
It is worth calling out that this uses no XAML and uses a MatrixCamera instead of the more easy-to-grok PerspectiveCamera and OrthographicCamera. And the technique for morphing the mesh is to swap out vertices on the fly using a timer, again not for the feint of heart. But, if you already know 3D paradigms and are wondering how to create stunning effects like this in WPF, this source code will be illuminating for you.
[Click to Launch]
The screenshots below give you a sense of what the animation looks like:


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Posted:
05-10-2007
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