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Some Thoughts About Build and Windows 8
I spent last week at BUILD (all caps?). What a good week for Microsoft! Now that I’ve had a day or two to consider the big announcements and shake off the reality distortion field of Steve Ballmer (err, wait… wrong Steve) , I thought I’d share...
Some Thoughts About My Week at Build and Windows 8
I spent last week at BUILD (all caps?). What a good week for Microsoft! Now that I’ve had a day or two to consider the big announcements and shake off the reality distortion field of Steve Ballmer (err, wait… wrong Steve) , I thought I’d share...
Kaxaml 1.8
Last week we quietly rolled out an updated version of Kaxaml. It’s a “point” release which (wikipedia will tell you)means that it was more of a maintenance release than a feature release. Don’t let me undermine it’s significance, though. That bit of maintenance...
First 3D Rendered Film (from 1972) and My Visit to Pixar
This is really neat. It’s a very very early digital 3D rendered film (family lore is that it’s the first, ever). It looks old because it is. It was created in 1972 by Ed Catmull and Fred Parke with a little help from my dad. I also think that...
First Digital 3D Rendered Film (from 1972) and My Visit to Pixar
This is really neat. It’s a very very early digital 3D rendered film (family lore is that it’s the first, ever). It looks old because it is. It was created in 1972 by Ed Catmull (the founder of Pixar) and Fred Parke with a little help from...
CameraPanel: A Parallax Panel for Silverlight, WP7 or WPF
Someone asked me the other day how I created the parallax effect on the nerdplusart.com homepage. It’s actually pretty straightforward math to create that kind of effect (which I’m sure I borrowed from somewhere) and wrapped it up into a handy panel called...
Creating an HTML5 Game
I’ve been meaning to write something about this for a long time! Over the summer we created Agent 008 Ball, a spy-themed HTML5 pool game. Creating it was a blast! We put a little video together to talk about the design process. You can check it out below...
Silverlight and HTML5 and Your Future
I love HTML5 and I also love Silveright. I’m actually not too broken up about the emphasis on HTML5 at the PDC this year. HTML5 a nascent technology, it’s true. There are issues: We built agent8ball.com in about 4 weeks. It likely would taken about half...
The New “App”
People think about apps differently than they used to. For a long time, applications have been a pretty thick layer in our digital sandwich: we paid lots of money for them and expected them to do big things. Those apps still exist: Photoshop, Visual Studio...
Kaxaml Update + Downloads + A Request
Kaxaml Update I had a great conversation with Rob Relyea (Mr. XAML) yesterday about the future of Kaxaml and he shared a lot of very useful pointers about how to use some upcoming .NET 4.0 features to make Kaxaml super awesome. Looks like he’s already...
Kaxaml Status
I got an email this morning that asked if Kaxaml development had been discontinued. The answer is a big huge no way, Jose. That said, it’s been a long time since I dusted off the Kaxaml source. Here’s where we are: 1) Unfortunately, Kaxaml is just a hobby...
Seesmic for Windows
I’ve gone a little dark on the blog lately, mostly due to a suddenly very busy schedule (a good thing for our small team of one at Pixel Lab World Headquarters). I’m excited, though, to share a little about at least one project I’ve been working on: Seesmic...
Protected: Seesmic for Windows
There is no excerpt because this is a protected post. Read More...
TextTrimming TextBlock for Silverlight
A handy feature of WPF is the ability to tell TextBlock to truncate its text to ellipses if it runs out of room. You do this by setting the TextTrimming property on the TextBlock and voilah!, your text ends up looking “like this…” This is especially handy...
Simple Styles for Silverlight
This is a long time coming. I finally created a version of Simple Styles that is designed for Silverlight. Woohoo! This was a rewrite, a complete departure from the WPF Simple Styles and it may still be a little rough around the edges so please send me...
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