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XML Transformations

This article shows you how to use XML transformation classes defined in the .NET Framework class library to transform XML data into various user interfaces.

Introduction to Windows Communication Foundation

This paper is intended to present the fundamental concepts of Windows Communication Foundation as the new programming model for service-oriented development. Windows Communication Foundation...

How to use RadioButton in WPF

Learn how to use the RadioButton control in WPF and XAML.

Drag, Drop and Move Multiple Items from a ListView to a TreeView Control

Suprotim Agarwal shows how to drag, drop and move multiple items from a ListView control to a TreeView. He also shows how to use the GiveFeedback event to change the default cursor...

Star Trek-Part II: Adding Moving 3D Objects to Your XNA Game

This article describes how to work with 3D Objects in your XNA game. In the article you will learn how to add a rotating planet to Star Trek to enhance the background. It also talks...

Validation in WPF using PostSharp/AOP

A example of how PostSharp could be used to simplify validation in WPF

Porting a Silverlight Dive Log Application to WPF

Jonas Folles describes the process of porting a Silverlight application to WPF. The article discusses some of the gotcha's, how to reuse code between the two platforms, how to deal...

Working with Collections: ArrayList

This article shows how to use the ArrayList object and its various methods and properties.

16 Steps to Write Flexible Business Validations in C# Using Validation Blocks

Validation is one of the most important parts in any software project. Rather than writing frameworks from scratch, Microsoft validation blocks makes it easy. In this article Shivprasad...

Introduction to XNA: The Microsoft 2D and 3D Game Development Platform

This article introduces you to the XNA Framework that makes game development easier than it ever was before. This sample features a Star Trek ship which you can move around the screen...

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